AI Insights · Timothy · January 2022
Top 5 Bus Games on Android in Oman - Q4 2021
An overview of the performance of the leading bus games on the Android platform in Oman during the fourth quarter of 2021.
In the fourth quarter of 2021, the top five bus games on the Android platform in Oman showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below is an overview of their performance based on data from Sensor Tower.
Bus Simulator : Ultimate from Zuuks Games saw a mixed quarter. Weekly revenue peaked at $37 in mid-October but declined to $14 by mid-December. Weekly downloads started at 1.6K at the end of September, dropping to around 500 in November, with a slight recovery to 606 in the last week of December. Weekly active users began at 5.9K and decreased steadily to 2.7K in early December, before seeing a minor rise to 3K by the end of the quarter.
Bus Simulator - Bus Games 3D by Jima Apps showed a steady decline in weekly downloads, starting from 790 in late September and ending at 566 in December. Weekly active users followed a similar trend, beginning at 2.5K and dipping to just over 2K by the end of December. The app generated a notable spike in revenue of $59 in the first week of October but had no significant revenue thereafter.
Coach Bus Games: Bus Simulator from Golden Guns Studio experienced a low but stable download rate, with weekly downloads fluctuating between 27 and 227. Active users also showed a decline from 338 to 99 over the quarter. Revenue, however, was minimal, with a brief peak of $24 in mid-November.
Bus Simulator: Coach Bus Game by Newry saw a relatively strong performance in terms of active users, starting at 3.7K and peaking at 6.2K in early November, before stabilizing around 5K by the end of December. Weekly downloads were consistent, averaging around 800, with a notable increase to 1.4K in November. Revenue remained low but saw minor peaks of $4 and $6 in late November and December, respectively.
School Bus Simulator Driving from Games2win.com had a modest performance. Weekly downloads ranged between 99 and 430, with active users starting at 1.3K and gradually decreasing to 830 by the end of December. Revenue was negligible, with a small peak of $2 in late November.
For more detailed insights and data on these apps, visit Sensor Tower.